For the last 18 months, I have been part of a team working on a project that is very dear to me and that I would like to introduce to you today: The MAUERSCHAU app. Put very simply, MAUERSCHAU offers interactive tours of Berlin by means of augmented reality functions. However, in terms of content, MAUERSCHAU tours are much more than you’re typical “this is where that happened in year XYZ”! All MAUERSCHAU tours center on real-life experiences of contemporary witnesses who lived during the time of the Berlin Wall. You can literally follow those witnesses’ footsteps by visiting the same
This is the fifth part of my SXSW 2014 re-caps. You can find a complete list of all re-caps here. Today’s re-cap is about my favorite panel from SXSW 2014, entitled How Jane Austen Conquered Social Storytelling. The two panelists, Bernie Su and Jay Bushman, explained how they made their three web series The Lizzie Bennet Diaries, Welcome to Sanditon, and Emma Approved true transmedia stories spread across different social media platforms. Not only have all three stories become immensely successful, but they actually ended up creating revenue through monetization. The Lizzie Bennet Diaries Background The LBD originally ran from April 2012 to March 2013 as a
This is part 5 of my SXSW 2014 re-cap. You can find all other re-caps here. Issues of privacy in the age of the internet had their own sub-track at SXSW Interactive. There were skype-in calls with Julian Assange and Edward Snowden amongst other panels, and while I was only able to attend the call with Julian Assange, it was very interesting, however. Assange’s points regarding the current, overall state of the (political) internet: The governments’ often extreme response to the Wikileaks and NSA revelations (e.g. forced smashing of hard drives at The Guardian by UK authorities, persecution of whistleblowers) shows
Welcome to the fourth part of my SXSW14 re-cap, which will focus on the 5 Lessons Learned from Movie Studios on How to Market Your Movie panel. To go to any of my other SXSW14 re-caps, please click here. Panelists: JP Richards, Vice President Digital Marketing, Universal Pictures Ethan Applen, Executive Director, Warner Bros./MediaCamp Maria Pacheco, Senior Director, Marketing, DreamWorks Animation Bettina Sherick, Senior Vice President, Digital Strategic Marketing, 20th Century Fox International Moderator: Kevin Winston, CEO & Founder, Digital LA Introduction & General The way movies are marketed socially depends on various factors, e.g.
Here comes part 3 of my SXSW14 re-caps: New Narratives: Building an Interactive Storyworld. For an overview of all SXSW14 re-caps, please click here. Panelists: Aina Abiodun, Founder, Storycode Karim Ahmad, Sr Digital Content Strategist, ITVS Mike Knowlton, Partner, Murmur Ted Hope, CEO, Fandor / Double Hope Films At the moment, most advertising remains very classic and in-your-face. However, the times of such advertising are over and it now needs greater sophistication. Your audience expects branded content rather than pure product placement, for example. Everything else – blatant „buy this!“, „buy that!“ is white noise. This is
This is my re-cap of the How to Monetize the 2nd Screen Evolution panel from SXSW 2014. Check out the overview of all my SXSW 2014 re-caps here. Presenters: Gregory Consiglio, President & COO, Viggle Inc. Jesse Redniss, CSO, Mass Relevance Inc. The most favorite second screen apps remain Twitter and Facebook. Show- and network-specific ones still struggle. Twitter and FB remain so popular because they allow social consumption - fans of a show want to share their thoughts and reactions with others, especially if they don’t have friends or family in the same physical space who share their
I just got back from my very first SXSW conference in Austin, Texas, and it was simply amazing and invigorating. SXSW vibrated with great minds, great talents, great projects, and great conversations. This conference is where the good stuff happens, and where people do and think cutting-edge. If you’re interested in social and/or digital media, this is the conference you should attend. It’s not cheap, but it is absolutely worth its money! That being said, there is one tiny critique I have regarding this year’s SXSW. It was my first time attending this conference, of course, and
In about three weeks, The Hunger Games: Catching Fire will hit cinemas around the world. Excitement for the next installment of the THG universe is high, and a large part of it is due to the transmedia marketing strategy for Catching Fire, which consists mostly of a mix of social media, fan participation, and brand cooperations. Responsible for this unique marketing campaign is Ignition Creative, an LA-based ad agency. The marketing campaign for Catching Fire kicked off at the beginning of 2013, and over the course of the last months, we’ve been treated to increasing amounts of content from the THG world. Today, I’d like to
Today I spent the day at the FMX Conference in Stuttgart where I’d been asked to introduce the keynote talk “Envisioning the Literary World of Cornelia Funke.” As you may know, Cornelia Funke is an international best-selling author who has penned Wild Chicks, The Thief Lord, the Inkwell series, and Dragon Rider, for example. In the past, Cornelia’s works have often been adapted to film, theater and computer games. However, after her works had been adapted, Cornelia often felt that they no longer matched the image and vision of the story as she saw it inside her head.
Yesterday I was interviewed by Vanessa Cornford. Vanessa is the Course Leader and a Lecturer of Acting & Contemporary Theatre Making at Northbrook College Sussex. She currently researches whether the trend towards transmedia requires a change in the way actors are trained. Given that relatively little has been said on how acting may be affected by transmedia, I’d like to share some of the points from my interview with you. No matter whether you’re a director, a producer, an actor or a writer – the following notes should be useful to everyone involved in a transmedia project when thinking